Having owned two retail business, I was quite intrigued by this article I ran into about the rise of the "Homepreneur" or home entrepreneurs. It states that these home based businesses occupy more than 50% of all the businesses in the US and employ more people than venture backed companies. Not surprisingly, much of this outgrowth is attributable to the rise of networked technologies:
You can trace the rise of home-based businesses to the early days of telecommuting in the 1980s and the mass adoption of the Internet in the 1990s. Cloud computing,online collaboration, and smartphones have accelerated the trend, and recent research clarifies the economic significance of companies like Labuda's.
In addition to the ease of setting up such businesses, is the lower operating costs involved as the article points out. Though I think this would be most applicable to home based businesses that provide business and professional services, rather than one that sells products as you would still need to keep inventory on hand and the shipping costs and logistics may require the costs of renting space for storage.
Though I think this article would generate a lot of enthusiasm for those longing to leave the corporate world and strike out and own their own business, the reality is that you would most likely need to establish yourself first and furthermore, if you're going to sell business and professional services to large companies, then you're going to need to work in one to gain the necessary experience, knowledge and wisdom to have companies pay you for your expertise. It might be best to work in a large company and build the foundations of your home based business on the side part time. Plus you will really need to work on a consistent campaign to market yourself and build your personal brand. This post on HBP articulates this pretty well.
In any event, if this trend were to continue which it seems it will, the implications on the future of the workforce will be enormous. It will accelerate the adoption of Web 2.0 technologies such as social networking and collaboration tools, and technology infrastructure such as cloud computing as if it weren't fast enough already. Work will become much more projectized and companies both large, medium and small will be forced to bid and compete for resources, much like it is done on sites like guru.com, elance and rent-a-coder, etc.
In this world, everyone will be forced to conduct work in a more entrepreneurial fashion and though there will be many benefits, it may widen the gap between the have and the have not's.
This post on HBR seems to indicate that the consensus view of the declining lead of the US to be on the cutting edge of high tech innovations and product development may be premature. As the author outlines:
Between 1995 and 2005, the U.S. maintained about a 40% global share in knowledge-intensive services and about a 35% global share in high-tech industries, keeping the lead in four of them. Indeed, despite the high value of the dollar and the rapid growth of emerging markets between 1995 and 2005, the U.S. increased its global share in all but the aerospace industry. The U.S. share in communications equipment increased by more than 20 percentage points as Japan's share plummeted, and the U.S. doubled its share in computers and office equipment, although it was overtaken by China in 2003. These are the two sectors that encompass most of the products and companies that are the focus of the Pisano and Shih analysis.
The increase in China's share in computers and office machinery — from 2% in 1995 to 46% in 2005 — was remarkable, but it is not a sign that China has gained on the U.S. in innovative capacity in this sector or others. China's exports of high-tech products turn out to be not very high tech and not very Chinese: 80%-90% of China's high-tech exports come from firms that are partially or wholly foreign-owned — in many cases by American or Japanese companies — and 95% are processing exports, the high-tech components of which are produced elsewhere and imported into China. China accounts for about 35% of the value added in its exports — and considerably less in many of its high-tech exports sold under the brand names of U.S. high-tech companies like Apple, Microsoft, and HP.
While it may be the case that the US still leads in many of the innovations of high tech R&D and product development, I don't see how it can maintain this lead forever. At some point these Asian countries will start to compete in not just low cost manufacturing and labor, but in high end R&D and cutting edge product development and even innovative new business processes and management techniques, another area where the US still seems to lead.
I think this is where the US will need to undergo an extensive process of "creative destruction" as advocated by Joseph Schumpeter. It will not be pretty, nor will it be easy, but necessary if the US is to maintain the lead in high tech innovation.
Well it is 2009 and a lot has changed since last year, especially in the economic climate that we now occupy, and for those in the profession of project management it is inevitable that you will be effected by it as well as try and prognosticate on the future trends you may encounter. And sure enough, ESI International which is a consultancy and training company for all things project management related, published it's Top 10 Project Management Trends for 2009 which are outlined below:
1. The Sandwich Generation: Middle Managers’ Emerging Role in Change
Seventy-five percent of all change management programs fail because of a lack of employee support. Today’s economy will force organizations to confront the important roles middle managers play in the success of change efforts. Middle managers’ roles will shift from simple messenger of directives ‘from above’ to creating a positive environment to enable change, accountability and ownership of change initiatives, achieving the full benefits of change and ensuring return on investment.
2. Navigating Virtual Teams through Change
As budgets tighten, the role of virtual teams will grow along with the demand for the skill sets to manage them, especially through change. Powerful communication, key management strategies and new rules of engagement will be required to manage virtual teams as organizations seek to effectively shift with the turbulent global economy.
3. Sharper Distinctions Between Project and Program Management
Many global organizations have managed programs with the same methods used to manage projects, with predictably disappointing results. Programs are not merely “bigger” projects, and program managers aren’t simply professionals who are one step up on the organizational ladder. This year will see an increase in the understanding of the cardinal differences between projects and programs and the utilization of strategies to boost program managers’ effectiveness and increase program success.
4. Leveraging Communities of Practice To Hone Skills
The number and importance of project management communities of practice will increase significantly in 2009. These informal communities will be highly prized for the lack of bureaucracy that increase the sharing and use of best practices, enabling increased dialogue to overcome challenges and growing future leaders.
5. Strategic Selling of the Project Management Office
Although the project management office has gained wide acceptance, it still needs buy-in at the senior executive level. 2009 will see an increase in the importance of quantifying the PMO’s value and how to present that data to the CFO to ensure funding in what promises to be highly competitive arena for organizational resources.
6. Back to Basics for Successful Project Portfolio Management
More than any year in recent history, 2009 will be a critical year for ensuring project success. Project managers will increase their emphasis on the basics, taking a first-things-first approach and address fundamentals such as gaining and sustaining executive commitment, addressing gaps in the alignment of organizational strategy and projects, project selection, and efficient measurement process while leveraging existing resources to increase project success.
7. Right-sizing Staff with Demand Driven Resource Management
The adoption of Demand Driven Resource Management will increase significantly in 2009. Its ability to right-size internal staff and draw on outside contractors when demand requires will be viewed as an essential cost containment approach leading to greater organizational performance and efficiency.
8. Improved Requirements Metrics
The economic need to accurately assess and evaluate the organizational and cost impact of project requirements will bring a greater role for requirements management and development. Also known as business analysis, RMD’s ability to provide quality metrics that project and portfolio managers can use to assess the economic, performance and feasibility value of each project component will become essential to organizations successfully maximizing the ROI of their projects.
9. People Will Come Before Technology
Organizations will increase their demands for smart third-party guidance that ensures technology investments deliver enhanced performance. This will result in greater recognition of the critical role people play, leading to increased recognition that employees need the right skills and knowledge before applying processes for consistency and adding technology to deliver increased efficiencies.
10. Risk Management for Governance
In 2009, many organizations will say goodbye to the ‘one number’ method for project outcomes and embrace a quantifiable range of potential results on which to base decisions. Recognizing that best governance hinges on the availability of quality information at the project level, education and leadership in risk management and best practices permeate organizations wanting to optimize project forecasting to deliver more effective governance.
I can't help but to feel that you could look at a similar list 5 or even 10 years ago and see the same projected trends. Though I don't have evidence for it, my assumption is that there is more recognition throughout companies of the importance of these 10 initiatives if you had measured and collected the information and compared it with the past. Sadly, I would think that the progress of these 10 trends would not be as progressive.
Of particular interest to me is change and demand resource management, as well as risk management and governance. Many companies just don't get these right.
The current issue of the Economist has a special report on Corporate IT and the central theme of the articles is the recent rise of cloud computing and its effects on the governance and management of IT initiatives in the corporate world:
Computing is taking on yet another new shape. It is becoming more centralised again as some of the activity moves into data centres. But more importantly, it is turning into what has come to be called a “cloud”, or collections of clouds. Computing power will become more and more disembodied and will be consumed where and when it is needed.
The rise of the cloud is more than just another platform shift that gets geeks excited. It will undoubtedly transform the information technology (IT) industry, but it will also profoundly change the way people work and companies operate. It will allow digital technology to penetrate every nook and cranny of the economy and of society, creating some tricky political problems along the way.
Because of the dot com bubble of the late 90s, I'm very skeptical to even cynical of such hyperbolie, but in this case I think a majority of the hype is justifed. The key term from the quote above is "disembodied", which is a pretty good way of describing the cloud. Terms such as decentralized, fragmented, and dispirate was and is still used to describe the networks which comprise the internet, but a more stronger term such as disembodied would need to be used to describe clould computing as it allows you to grab a software service from a totally abstracted layer that conceals a very complex infrastructure of data centers and virtualized storage technologies.
The image below from Wikipedia provides a pretty simplified pictorial of this architecture:
In addition, it list the key charactersitics of the Cloud:
Capital expenditure minimized and thus low barrier to entry as infrastructure is owned by the provider and does not need to be purchased for one-time or infrequent intensive computing tasks. Services are typically being available to or specifically targeting retail consumers and small businesses.
Device and location independence[25] which enables users to access systems regardless of location or what device they are using (eg PC, mobile).
Multitenancy enabling sharing of resources (and costs) among a large pool of users, allowing for:
Centralization of infrastructure in areas with lower costs (eg real estate, electricity)
Peak-load capacity increases (users need not engineer for highest possible load levels)
Utilization and efficiency improvements for systems that are often only 10-20% utilized.[21]
Performance is monitored and consistent but can be affected by insufficient bandwidth or high network load.
Scalability which meets changing user demands (e.g. Flash Crowds) quickly, without having to engineer for peak loads. Massive scalability and large user bases are common but not an absolute requirement.
Security which typically improves due to centralization of data, increased security-focused resources, etc. but which raises concerns about loss of control over certain sensitive data. Accesses are typically logged but accessing the audit logs themselves can be difficult or impossible.
So from a business point of view, you can view cloud computing as a broad array of web-based services aimed at allowing users to obtain a wide range of functional capabilities on a 'pay-as-you-go' basis that previously required tremendous hardware/software investments and professional skills to acquire. Cloud computing is the realization of the earlier ideals of utility computing without the technical complexities or complicated deployment worries. Therefore, in a nutshell, cloud computing seems to promise limitless computing power and storage space via the internet.
I have no doubt that some day this type of ubiquitous computing availability and services will come about. A tremendous amount has changed since that decade or so when the internet became a truly viable commercial technology. It has no doubt experienced bumps along the way, but there are utility services we enjoy today such as electricity, water and gas that we can acquire without having to think much about it and the downtimes are nearly non-existent, but I'm sure at the beginning had reliability and quality issues.
The Economist articles points out the potential problems to watch for such as reliability, security and ownership of data and information. These are very valid and obvious concerns to me, but one that concerns me the most as person who manages multiple projects that almost always have a IT component to them, is that before cloud computing resolves the common issues of reliability, security, etc. and becomes as ubiquitous and easy to use as utility services, there will be that ramp up curve wherein companies that adopt the cloud and tires to resolve all these issues makes a person like me who has to manage these projects get gravely effected by it.
Furthermore, even without cloud computing, there was a problem of too much software being built and/or purchased by companies looking to automate every process for cost savings or competitive advantage. This came at a very big cost in terms of infrastructure and application investments and caused huge project overruns that delivered applications that brought very little or no value to business. Cloud computing will help with the cost for infrastructure and application implementation, but in many ways the ease with which companies would be able to pick, purchase and use software services will cause more delays and little value, and though cost may be saved in the short run, time will be lost and in business, time is money.
Project managers will have no choice but to adopt a more agile approach, but for many companies such as the one I work for, there is still a need to comply with regulatory agencies such as HIPAA and SOX, which require a process and audit trail to be followed. Its hard enough now to balance these competing needs, I see the adoption of cloud computing with the potential to exacerbate this problem even further.
So while cloud computing promises much, there needs to be a healthy skepticism in one's evaluation of it's benefits.
Back in 2004, I remember reading that bittorrent accounted for 35% of all internet traffic and some recent statistics claim that it is actually 70%. My own observation would be that is probably around 50% on average, but I would not be surprised if it was higher when some popular new game, movie or music collection and hovered towards that 70%. Regardless, when you consider all the stuff that people do on the internet and all the business transactions that go on it as well, that's a freaking lot of bandwidth dedicated to pirating digital content!
Therefore, and not surprisingly, there has been a sentiment arguing not to fight it (much like the music industry tried to do in vain) since that is a losing battle, and instead to adopt a economic model based on free or "freeconomics". The open source software movement was an initiative started in the late 90s that attempted to capture this market, and aside from the dot com bubble of the late 90s and insane overvaluations given to some open soruce companies, phenomenons such as Linux, Mozilla, etc. have proven viable business model based on free. But what I'm particularly after, is first, a set of guidelines or framework for how to profit from this "free" distribution model and second, how to know if I'm on the right track.
A blog I just read seem to give a guideline to my first requirement. It is by Chris Anderson who popularized the notion of long tail economics, and he proposes using a time/money formula:
At some point in your life, you will wake up and discover that you have more money than time. And you will then realize that you should start doing things differently, which means not walking four blocks to find an ATM that doesn't charge a fee, driving for miles to find cheaper gas, or painting your own house.
This same calculus is the foundation of a big part of the "freemium" economy. We see it a lot in free-to-play online games, such as Maple Story, where you can buy things like "teleportation stones" to let you get from one place to another without a long slog or wait for a bus. Most of these paid digital assets don't make you a better player, but they do allow you to become a better player faster.
If you're a kid, you probably have more time than money. That's the force behind MP3 file trading, which is kind of a hassle and but is free (albeit illegal, of course!). As Steve Jobs famously pointed out, if you download music from peer-to-peer services, fixing the messy metadata as you go, the time it takes to avoid paying means you're working for less than minimum wage. Nevertheless, that works if you you're time-rich and money-poor. Free is the right price for you.
But as you get older, the equation reverses and $0.99 here and there no longer seems like a big deal. You migrate into a paying customer, the premium user in the freemium equation.
This makes logical sense to me, as when you get older and acquire more disposable income, paradoxically, the less time you have since in order to make that money you have to invest much of your time into your career or business (something I'm all too familiar with), so you will trade money for time.
Thus, what I take from this that you have to give something away free on your site to the point where eventually you gain enough of an audience in the proper demographics of "having more money than time" crowd of course, so that eventually they pay for a more premium version of what you have to offer and/or drive more traffic to you site and get ad revenue.
He summarizes his points and it seems to correspond to what I just outlined:
Build a community around free information and advice on a particular topic.
With that community's help, design some products that people want, and return the favor by making the products free in raw form.
Let those with more money than time/skill/risk-tolerance buy the more polished version of those products. (That may turn out to be almost everyone)
Do it again and again, building a 40% margin into the products to pay the bills.
The second of my requirements is outlined quite well in an article by the Economist:
For every song that is bought legally, in shops or online, around 20 songs are illegally downloaded, according to BigChampagne, a firm based in Beverly Hills, California, that compiles and sells statistics about file-sharing. Its customers can find out how many times, and where, a song has been illicitly downloaded, for example, what the figure was five weeks ago, what other music its fans like, and so on...
Many music executives were reluctant to take advantage of file-sharing statistics because of the trouble the technology has caused in the industry, says Eric Garland, BigChampagne’s boss. TV stations and film studios, by contrast, are “sprinting through the stages of grief”—and coming to terms with the reality that details of the illegal use of their material can, in fact, be very useful indeed.
Since you cannot stop piracy, you might as well gauge what files are being downloaded and in what quantities and use that information as marketing statistics to see where add on or peripheral items or services can be exploited for profit. What this means for someone attempting to model their online business on free, is to be vigilant and disciplined about monitoring what gets downloaded and/or generates the most popularity.
So what we have here is both demand and supply side frameworks for a freeconomics model: On the demand side, create demand ironically, by giving away content for free so as to build that customer base willing to pay. A kind of "carrot and stick" model. On the supply side, monitor and measure which items (or ideas if you're trying to sell something like articles or a book) get downloaded or the get the most "hits" and target those so you make sure you have enough supply people are willing to pay for.
In essense, give something away to use as adversting and marketing, then figure out at which point you can start charging people for a more premium version of what you were giving away free. When you think about it, it's pretty much basic markting 101. I guess the big difference these days is that the internet has made this easier and more possible for practically anyone willing to invest time, effort and a little bit of investment to start such a venture, and probably most for industries such as the music, movie and other media and content based ones, where previously high profitable items such as CDs and DVDs are now no longer profitable and adjusting their mindsets is quite difficult.
Funny claim in a Harvard Business School online forum, where Paul Michelman claims “why I'm dropping you as a Facebook Friend” due to his lack of being able to make real business connections via Facebook. Thus he proclaims, “I'm ready to sever my ‘business’ ties and limit my Facebook use to exclusively personal correspondence. Not only will it keep out a lot of noise, but it will solve another pressing problem: keeping my inappropriate friends, and the even more inappropriate friends of friends, at a safer distance from my professional associates.”
Facebook really is, as it claim to fame signifies, one of the largest “social networking” sites. You would expect then, that most people who inhabit that site are there for mostly social reasons.
But there has been a trend recently, to use Web 2.0 social networking tools for business related networking, and one of the most popular and one which I use regularly is LinkedIn. Like anything else, after the initial excitement of meeting business contacts you have not seen in a while, you start adding lots of contacts after which you start to question whether any of it is worthwhile. As another blogger Ann All states:
I had dinner with a friend the other night, a busy and successful freelance writer who specializes in coverage of the restaurant and food industry. We were talking about networking sites, and he admitted, “I’ve got 100 people in my LinkedIn network, but I don’t know what to do with them.” Another editor here tried using LinkedIn to round up sources for a story she was working on. Most of the suggestions turned out to be dead ends. She got some interesting leads, though few related to the story in question.
Earlier in her blog, she alluded to the fact that this experience is no different than when she attends trades shows or conferences, she can leave with handfuls of business cards, only to throw away most of them. I’ve experience similar things, but unlike the expectations of the authors above, I had no illusions that joining a site like LinkedIn would provide lots of quality connections, or any real quality connections for that matter.
But it’s like anything else in life, the amount of genuine effort you put into something will generally provide a genuine return back. From my own observations, most people I see put up a shallow profile and just try to add as many connections as possible. I think there are 4 effective ways to use an online business networking site:
If its mainly business contacts you are looking for, then join a business only networking site and think carefully how you will set up your profile and the image you want to portray. The better the image is that aligns to what you do and offer, the better the chances are that someone or company will contact you looking for a fit. Its all part of that “Personal Branding” thing.
You will need to engage actively in the site. For example, LinkedIn has a Q&A section where you can pose questions categorized by industry interest, and again, you will need to give thoughtful, well articulated and genuine answers and pose relevant and timely questions so that people both in and outside your network become responsive.
LinkedIn and especially other networking sites such as Plaxo have an aggregating feature, where you can link your other online presences such as blogs, business websites, etc. to it, that will be effective in both directing others to informative and interesting sites and links to learn more about you, and those sites and links can direct people back to your social networking site.
If you meet a potential business contact offline, follow up and link to them online and visa versa. Then follow up.
But even if you were to do this regularly, I do realize that it will be on rare occasions that you will meet that quality business contact. It's just the way it is, and is very similar to the mass mailing advertisements that I used to do when I owned a retail business. The ROI on those were typical less than 1%, but the hope was that of that 1%, you would acquire a few high quality customers who would become future long term customers. In addition, there was a common held notion that it takes on average, about 10-15 exposures by a potential customer such that the next time they need some service or product provided by you, that they'll think of visiting your establishment.
My feeling is that this personal banding of yourself via business networking sites is of a similar ROI, and at least anecdotally, my return has followed a similar pattern I experienced running my retail business. The main difference between the two, was that for retail marketing it was mostly a matter of cost (how much and how often was I willing to pay to do mass mailing), whereas with personal business branding, it is really a matter of time (how much and how often am I willing to participate online). But all in all and as they say, the principles of marketing remain the same... you gotta do it and you gotta do it often.
But I would also like to add that your results will vary.
In a previous post, I had written about the notion of having to measure innovation. Innovation is typically viewed as being a highly fluid, creative and dynamic process, yet when done within a corporate R&D department, there is a need to place some quantitative metrics so as to be able to forecast whether an innovation that materializes has a chance of commercial success.
Yet upon reading the June edition of PM Network, which is monthly magazine published by the PMI geared toward the field of project management, the main feature article was on the 5 most important business trends anyone in the field of PM, or any business for that matter, needs to be aware of. The one that caught my particular eye was the trend of "Interactive Innovation". The claim is that the traditional R&D centers of corporations will become passe, as the so-called "crowd-sourcing" (I would also place the trend of "smart-sourcing" here as well) and social networking platforms of the new Web 2.0 ideologies take root.
As the article elaborates:
Tapping into that customer collective delivers powerful information to companies about market perception of their products—and where the Next Big Thing might be. In a survey conducted in December 2007 by the Marketing Executives Networking Group, 62 percent of the respondents reported using crowdsourcing to help them shape the future of their products. And while the majority of those surveyed rated crowdsourcing and consumer collaboration as an effective or highly effective approach to new product and service development, only 11 percent rated internal research and development staff this way.
Not so long ago, crowdsourcing was considered on the fringe, but these days it’s officially mainstream. U.S. computer manufacturing giant Dell, for example, uses its IdeaStorm website to identify new concepts and gauge consumer response to them.
Though I do tire of some of the hype and hyperbolie of the way in which Web 2.0 will change everything again (remember the dot-com hype and crash of the late 90s?), this is a real trend that will impact how companies do product and market research and it is going straight from a command and control structure of the industrial and maufacturing era to completely decentralized, collaborative and fractured information and concept driven era that we are now immersed in.
Thus what we have now is the need to balance the need to measure, predict and manage innovation, yet allow for the collaborative, dynamic and fractured nature in which it is now in part and will probably entirely be done in the future. It will be like one big, open sourced, multi-player interactive game of innovation that will be played between customers and companies for the benefit of all.
Found a very interesting YouTube video that does a good job of outlining the Critical Chain theory:
I mostly know Critical Chain from the perspective of Critical Chain Project Management (CCPM) or Critical Chain Method (CCM) which is typically considered the Betamax of traditional Critical Path Method (CPM) that is used as a project management methodology to build a schedule. CPM is a feature which allows a project manager to create predecessor and successor tasks to determine the longest path of his/her schedule, thus making it a "critical" path. Pretty much all the project scheduling software out there has this feature.
One of the big flaws of this approach is that it assumes you are able to apply as many resources to the path to keep your project on time, when in reality nearly all project managers work in a resource constrained environment. An alternative method created by Eliyahu M. Goldratt known as Critical Chain Method utilizes resource buffers, and monitors project progress and health by monitoring the consumption rate of the buffers rather than individual task performance of the schedule. This does not dispense with CPM, as if the assumption is that there are unlimited resources, CCM becomes perfectly aligned directly with CPM.
At the heart of this approach is the notion of "constraints" and is in fact a derivative of Goldratt's main management theory known as the "Theory of Constraints" (TOC) introduced in his very famous book The Goal: A Process of Ongoing Improvement published in 1984. As this Wikipedia except explains, "according to TOC, every organization has - at any given point in time - at least one constraint which limits the system's performance relative to its goal (see Liebig's law of the minimum). These constraints can be broadly classified as either an internal constraint or a market constraint. In order to manage the performance of the system, the constraint must be identified and managed correctly (according to the Five Focusing Steps below). Over time the constraint may change (e.g., because the previous constraint was managed successfully, or because of a changing environment) and the analysis starts anew."
It is a very common sense approach to identifying the constraints which prohibit a business from achieving its goal. Nearly every business pursuit has constraints that have to be mitigated in order to reach its goal, but what Goldratt's TOC provides is the application of scientific principles, logical reasoning and a systems based approach which is needed by very large organizations with complex organizational interdependencies. TOC breaks down this approach to 5 fundamental principles:
0. (Step Zero) Articulate the goal of the organization. Frequently, this is something like, "Make money now and in the future."
1. Identify the constraint (the thing that prevents the organization from obtaining more of the goal)
2. Decide how to exploit the constraint (make sure the constraint is doing things that the constraint uniquely does, and not doing things that it should not do)
3. Subordinate all other processes to above decision (align all other processes to the decision made above)
4. Elevate the constraint (if required, permanently increase capacity of the constraint; "buy more")
5. If, as a result of these steps, the constraint has moved, return to Step 1. Don't let inertia become the constraint.
Though originally developed to streamline and optimize the operations of the manufacturing, project and supply chain industries, it has been utilized by service industries such as marketing, sales and finance. I need to study more on this topic, but my initial perspective is that this technique is more suited for environments with tangible outputs such as a manufacturing plant, but might be more harder to apply such reductionist rigor to a field such as marketing and sales, unless it was applied to measure a specific quantitative result such as for example, a marketing project to measure the conversion rate of a new campaign targeted to steal market share from competitor, and the constraints overcome to obtain that goal.
In any event, I definitely think this is a process improvement methodology that will profit from more study and investigation on my part.
Very interesting blog on the principle of measuring innovation. We typically associate innovation as a highly creative, on the fly dynamic process that invokes the notion of a person with a light bulb going off in their heads, because they have just come across a major epiphany. The reality of course, is that it can take years of hard persistent work to reach a point where such an epiphany bears fruition. Read any history text or biography of historical geniuses such as Einstein, Edison, etc., and you will see this pattern throughout.
Much in the same way, the author of the blog positions the notion that companies need to apply this kind of historical archiving of innovative ideas, so that some kind of rigorous, quantitative metric could be applied to measure both the predictive likelihood of the ideas potential, tools and processes to apply to the idea so as to be realized, and quantitative measures to gauge its progress. Its a basic Input/Output model:
Input metrics
Number of ideas generated
Resources allocated to innovation - people and budget
Process Metrics
Average time from idea approval to implementation
Number of ideas approved and number implemented
Stage-gate pass rates
Value of the innovation pipeline
Output metrics
Number of new products or services launched
Revenue from new products or services
ROI on innovation spend
Market Perception
Number of new customers
And of course, this has strong ties to project and product release and management cycles, as each of those ideas would typically be launched through a project/product development life cycle. In fact, that input, process and output technique is the very same technique advocated by PMI's PMBOK in it's Input, Tools & Techniques, and Output model for managing projects.
Some may argue that applying such rigor to innovation may stifle the creativity needed to generate such innovative ideas, but that is to misunderstand the purpose of these metrics, for as the blog states, "By choosing and applying a small number of metrics appropriate for your business you can add innovation to your balanced scorecard and give it the high level attention that it needs if you are to succeed".
Scrum PPM: Agile principles applied to Project and Portfolio Management
Here's a good video on how to incorporate a Cost/Benefit Analysis (CBA) to an Agile development process:
As I have just recently acquired my ScrumMaster certification from a workshop presented by none other than the co-founder of Scrum, Jeff Sutherland, I am now trying to find a way to realize the full benefits of Agile/Scrum especially as it applies to fields outside of software development that it derived its roots from and is closely associated with.
One area in particular that I am especially interested in applying Scrum to is PPM and portfolio management and optimization in particular. I ran across this article on Scrum Alliance and it outlines the basics of what I have in mind:
Treating your project portfolio like a backlog of stories means you are able to say, “no” to projects earlier, releasing resources to other projects. That’s good; but what’s better is that, instead of a black or white world, where projects are being canceled or not, you have more options. Consider these scenarios.
A portfolio manager realizes after two iterations that Project A will not return the promised marketing forecasts. The project’s priority drops and its resources are freed for other more lucrative projects. The project’s achievements, though, are stored; the project has simply been moved into the agile portfolio—returned to the backlog, so to speak.
The originally proposed features list for Project B is 80 percent complete. The project is far beyond delivery date and the competition has announced an impending release whose features are similar to the ones that have been completed to date. The portfolio manager decides to stop the project
Project C is a proposal that initially sounded very promising and relatively easy. After only one iteration, though, reality has proven the feasibility study wrong. Rather than waste any more time, executive management decides to cancel the project and remove it from the agile portfolio entirely.
Notice how in all of these scenarios, there was no stigma attached to modifying, delaying, or canceling a project. “No” has lost its sting. Because the investment in each project was minimal, the cost of returning it to the backlog or changing its parameters was also minimal. That’s powerful. That’s agile.
Do all these things look like they'll fit into one iteration?
How does this iteration fit into all the releases we'd like to do?
Is there anything preventing us from completing a particular iteration? (Or is there a reason to order features in a particular order?)
When viewed from the lens of a traditional PPM point of view, question 1) asks you to prioritize the projects based on a company's strategic initiative, 2) is really asking whether you have the resource capacity to do the work, 3) is whether it will impact scope/requirements and 4) is whether there are any roadblocks (impediments in Scrum terms) that will effect the performance (or velocity in Scrum terms) of the portfolio.
The following figure from Lee Merkhofer, a well know practitioner in the field of decision analysis techniques for prioritizing portfolios provides a flow diagram that parallels the questions just outlined:
Interestingly, there is really little divergence from the questions and procedures outlined by the Agile and Traditionalist groups, except that the latter has a bit more formalisms in their terminology and process. In my mind, both movements have always adopted the notion that you would have to loop back into your process if scope changes occurred (which they almost always do), and the difference is that the Agile group have been more explicit about it and needed to create a new vernacular to describe their process so as to differentiate themselves from the waterfall movement. PMI in their upcoming 4th edition of the PMBOK seem to be trying to bridge this gap and is a topic I wrote about before.
The diagram below shows how easy it is to reconcile the two movements:
Regardless of where one stands in relation to these two movements, the most important factor is that effective PPM management is more than just the collection of status reporting of a group of projects for a specified date, but also forecasting the delivery time, scope and cost of those projects and how that will impact the overall business initiatives of the company. Without this capability, we are not able to take true portfolio decisions – such as reallocating investment from one project to another, or canceling underperforming projects – to maximize ROI.
But once an organization has realized and achieved such a state, the organization has moved beyond traditional PPM, and is now engaged in Portfolio and Investment Optimization (PIO) and would be looking to utilize such portfolios of investments to capture new markets and/or become a disruptive force in their industries. Traditional project management is typically concerned with what is known as the "triple constraints" of time, cost and scope, but an organization involved with PIO would be elevated to a new triple constraint of priority, capacity and objectives:
The need to balance the constraints of time, quality and scope to maintain the quality of the projects and portfolios would be elevated to the balancing of priority, capacity and objectives to maintain the performance and velocity of the portfolios and investments of the organization.
By adding the descriptive, empirically based framework of Agile/Scrum to the prescriptive, process based framework of the Waterfall/PMBOK we can have the best of both worlds: e.g., time tested and proven methods of traditional project management and the unadulterated transparency that exposes to everybody whether the best decisions relative to the business objectives are being taken given current information at the moment of decision and if not to go back and fix the problem through iteration.
By integrating and utilizing these practices on a consistent basis, would an organization be truly engaged with the kind of forecasting and trend analysis at the enterprise level required of a PPM system allowing it to build an optimized portfolio of projects and investments. At this level it could develop truly meaningful, time dependent models that would allow the organization to determine demand capacity, prioritization of important project investments, and shifting requirements of its total portfolio. This is the foundation of PPM that maximizes the efficiencies to obtain ROI.
Found this very interesting blog called "The Back of the Napkin" by Dan Roam, which is same name of a book published by Dan on the importance of simple visualizations that are typically diagramed on the back of a napkin which can often times spawn new industries. One good example he provides is the simple triangle diagram developed on a back of a napkin by the founders of Southwest Airlines.
He talks about this in the video below:
This kind of "prototyping" of ideas in a simple hand drawn format is nothing new or novel, as I can cite numerous instances of "white boarding" that my colleagues and I engage in during meetings to flesh out complex ideas that cannot be described in words, and needs a diagram to flesh out.
In project management, using yellow sticky notes to lay out your initial schedule is (or should be) a common practice to build the initial WBS with your team members, so that you can re-arrange the stickies until it starts to makes sense before you formally build the schedule out in some software scheduling tool.
But as in all things in life, it may seem common sense but you sometimes forget and people such as Dan Roam pointing it out to you is a good reminder. Also not bad for individuals like himself to publish a book on it and get lucrative consulting gigs explaining it!
The whole field of strategy intrigues me, especially as it applies to business pursuits. My current profession of managing projects is typically concerned with more tactical pursuits such as completing my activities on time and within budget, but I often like to view projects that I am working on for their strategic impacts. This probably stems from my background in running my own business, as I was constantly looking for strategies to stay ahead of the competition.
The rule of strategy has been that to gain share in a given market place you must take something from the competitor. In other words, you win, they lose. This is known as zero-sum gain... In this traditional view of strategy, it is presumed that the structure is fixed – the environment and conditions are already determined and cannot be changed by the efforts of a company. In academic terms this is known as the structuralist view or environmental determinism. “Strategy thus becomes a question of outpacing rivals to gain a greater share from a limited economic pie,” Mauborgne says. “But when we look at industry who do we admire most? Those who outpace rivals? Yes, we admire winners. But more so, we admire people who create new paradigms, businesses and market spaces. These are what expand the pie of intellectual and creative wealth. In other words, creating a non-zero sum game.” This shift from win-lose to a win-win is the essence of Kim and Mauborgne’s Blue Ocean strategy.
The diagram below highlights the main points and differences:
Nevertheless, I may read the book as the primer indicates it has case studies and practical examples such as how "Cirque du Soleil eliminated animals and star performers from the show, which dropped its cost structure and created an all new element of artistic dance and music to achieve differentiation." I have been impressed with how this franchise has been able to constantly re-invent themselves and sustain their niche market share given that the circus has all but disappeared as an entertainment venue.
Given the projects I'm currently working on, the major focus of all of them is based on this reconstructionist notion of needing to simultaneously differentiate yourself from the competition while keeping costs down, and is probably why I have not had any free time. As everyone attempts to differentiate, the irony is that the process of differentiating is such a widespread practice, that it no longer differentiates you to differentiate! Maybe the new strategy is not to differentiate but to aggregate and synthesize. Maybe I'll write the next big strategy book...